1. If there is one thing that 20 years of the Internet has taught us, it’s that users are fickle. Devices, games, software and social networks continue to work long after they have lost popularity. It is estimated that up to 75% of apps are inactive and may never be downloaded by anyone again. So the key is to make sure your app stays near the top of the pile. What are some things that you think can be done to keep people coming back to your app?
  1. What does each part of the SharedPreferences data pair represent? Explain each part of the pair.
  1. Name five ways to store data in an app.
  1. Why should an app not store massive amounts of data using internal storage?

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